Resize Physics Canvas to Fill Screen

first post: BernicusMaximus wrote: I have been working with the physics helper in a C#/XAML app for a ...

latest post: Graeme_Burr wrote: Ok I know this is a bit of an old thread but I encountered it while...

License

first post: attrib75 wrote: Ok, there's a discussion on this in the Farseer Physics page, but I...

latest post: attrib75 wrote: Thank you for your response. What exactly is the information that ...

Adding controls programmatically

first post: attrib75 wrote: I may be doing this all wrong, so forgive me, but I'm trying to use...

latest post: attrib75 wrote: Thank you again for your reply. I ended up getting to work by sett...

Texture to polygon

first post: attrib75 wrote: I see that the Farseer Physics Engine supports texture to polygon a...

latest post: attrib75 wrote: Thank you for your answer. I'll check that out!

My First Farseer Hello World sample on Windows Phone

first post: goldengelch wrote: Hi I just wanted to share my first "Hello World" VB.Net sample he...

How can I add a basic polyline?

first post: LandoUWB wrote: Here is what I have, but it won't draw any lines on the screen ...

Polygons with curves

first post: MaxGroove wrote: Hi, Perhaps this is obvious, but I'm wondering why paths containin...

latest post: jus71 wrote: Hi, is this a limitation of farseer? Or is it possible to add this...

Deleting balck line

first post: Intern90 wrote: I need to delete black line which appears when you interract with p...

Different collisions

first post: Intern90 wrote: I have 2 rectangles(red and brown) and 2 walls(red and brown). I w...

latest post: AndyBeaulieu wrote: You can use CollisionCategories and CollidesWith for this. Set diff...

MSTerrain missing

first post: brenchld wrote: Does the MSTerrain class work in Win 8? I noticed it missing in th...