<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>physicshelperxaml Issue Tracker Rss Feed</title><link>http://physicshelperxaml.codeplex.com/workitem/list/basic</link><description>physicshelperxaml Issue Tracker Rss Description</description><item><title>Created Issue: Different collisions [34052]</title><link>http://physicshelperxaml.codeplex.com/workitem/34052</link><description>I have 2 rectangles&amp;#40;red and brown&amp;#41; and 2 walls&amp;#40;red and brown&amp;#41;.&lt;br /&gt;I want to brown rectangle to go through red wall, and collide with brown wall.&lt;br /&gt;And red ractangle collide to red wall. See the attached .jped too see my issue.&lt;br /&gt;&lt;br /&gt;Can anyone help me to resolve my problem&amp;#63;&lt;br /&gt;</description><author>Intern90</author><pubDate>Mon, 13 May 2013 12:17:09 GMT</pubDate><guid isPermaLink="false">Created Issue: Different collisions [34052] 20130513121709P</guid></item><item><title>Created Issue: Setting grafity on PhysicsCanvas does not work and _gravityVertical gets initialized with 10 [33736]</title><link>http://physicshelperxaml.codeplex.com/workitem/33736</link><description>The setters for GravityHorizontal and GravityVertical have no meaning in the current context. When creating an PhysicsCanvas object the world gets created with the default values. The world never gets updated when you set those values. The only way is to do it in code behind and setting it directly on the world&amp;#47;Simulator.&lt;br /&gt;&lt;br /&gt;i propose an update on the setters&amp;#58;&lt;br /&gt;&lt;br /&gt;        private int _gravityHorizontal &amp;#61; 0&amp;#59;&lt;br /&gt;        public int GravityHorizontal&lt;br /&gt;        &amp;#123;&lt;br /&gt;            get &amp;#123; return _gravityHorizontal&amp;#59; &amp;#125;&lt;br /&gt;            set&lt;br /&gt;            &amp;#123;&lt;br /&gt;                if &amp;#40;_gravityHorizontal &amp;#33;&amp;#61; value&amp;#41;&lt;br /&gt;                &amp;#123;&lt;br /&gt;                    _gravityHorizontal &amp;#61; value&amp;#59;&lt;br /&gt;                    UpdateGravity&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;                &amp;#125;&lt;br /&gt;            &amp;#125;&lt;br /&gt;        &amp;#125;&lt;br /&gt;&lt;br /&gt;        private int _gravityVertical &amp;#61; 0&amp;#59;&lt;br /&gt;        public int GravityVertical&lt;br /&gt;        &amp;#123;&lt;br /&gt;            get &amp;#123; return _gravityVertical&amp;#59; &amp;#125;&lt;br /&gt;            set &lt;br /&gt;            &amp;#123;&lt;br /&gt;                if &amp;#40;_gravityVertical &amp;#33;&amp;#61; value&amp;#41;&lt;br /&gt;                &amp;#123;&lt;br /&gt;                    _gravityVertical &amp;#61; value&amp;#59;&lt;br /&gt;                    UpdateGravity&amp;#40;&amp;#41;&amp;#59;&lt;br /&gt;                &amp;#125;&lt;br /&gt;            &amp;#125;&lt;br /&gt;        &amp;#125;&lt;br /&gt;&lt;br /&gt;        private void UpdateGravity&amp;#40;&amp;#41;&lt;br /&gt;        &amp;#123;&lt;br /&gt;            Simulator.Gravity &amp;#61; new xna.Vector2&amp;#40;GravityHorizontal, GravityVertical&amp;#41;&amp;#59;&lt;br /&gt;        &amp;#125;&lt;br /&gt;</description><author>Frankie1984</author><pubDate>Mon, 04 Feb 2013 13:15:57 GMT</pubDate><guid isPermaLink="false">Created Issue: Setting grafity on PhysicsCanvas does not work and _gravityVertical gets initialized with 10 [33736] 20130204011557P</guid></item><item><title>Created Issue: Bad collision [33638]</title><link>http://physicshelperxaml.codeplex.com/workitem/33638</link><description>if you set a mass of 100 to any object in the example of the documentation page, the object will be stuck inside the ground.&lt;br /&gt;</description><author>moscoquera</author><pubDate>Thu, 03 Jan 2013 03:56:07 GMT</pubDate><guid isPermaLink="false">Created Issue: Bad collision [33638] 20130103035607A</guid></item><item><title>Commented Issue: Build error when project is located in a path which contains spaces [33171]</title><link>http://physicshelperxaml.codeplex.com/workitem/33171</link><description>&amp;#60;p&amp;#62;I can build Demo.Simple and Demo.Advanced when I put the project on my desktop, but it will not build when it is located in my &amp;#38;quot&amp;#59;C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#38;quot&amp;#59; folder. Here is the error&amp;#58;&amp;#60;&amp;#47;p&amp;#62;&lt;br /&gt;&amp;#60;p&amp;#62;&amp;#38;nbsp&amp;#59;&amp;#60;&amp;#47;p&amp;#62;&lt;br /&gt;&amp;#60;p&amp;#62;Error&amp;#9;51&amp;#9;The command &amp;#38;quot&amp;#59;C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#92;PhysicsHelperXAML_1.1.0.0&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92;..&amp;#92;..&amp;#92;CleanUsingXmlns&amp;#92;bin&amp;#92;Debug&amp;#92;CleanUsingXmlns addusing C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#92;PhysicsHelperXAML_1.1.0.0&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92;..&amp;#92;..&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92; Demo.Advanced,Spritehand&amp;#60;&amp;#47;p&amp;#62;&lt;br /&gt;&amp;#60;p&amp;#62;&amp;#38;quot&amp;#59; exited with code 9009.&amp;#9;Demo.Advanced&amp;#60;&amp;#47;p&amp;#62;&lt;br /&gt;&lt;br /&gt;Comments: ** Comment from web user: MaxGroove ** &lt;p&gt;I'm having the same problem, but when I tried your solution it was simply double quoted. I.e., &amp;quot;&amp;quot;$(ProjectDir) .... Spritehand&amp;quot;&amp;quot;&lt;/p&gt;</description><author>MaxGroove</author><pubDate>Mon, 03 Dec 2012 05:34:42 GMT</pubDate><guid isPermaLink="false">Commented Issue: Build error when project is located in a path which contains spaces [33171] 20121203053442A</guid></item><item><title>Commented Issue: PhysicsObjects is empty [33463]</title><link>http://physicshelperxaml.codeplex.com/workitem/33463</link><description>I&amp;#39;ve been trying to access the BodyObject properties to of PhysicsSprite in a PhysicsCanvas, but the PhysicsObjects Dictionary has no objects in it.&amp;#60;br&amp;#62;&lt;br /&gt;Comments: ** Comment from web user: fcbrandon ** &lt;p&gt;This is just a minor documentation problem.  I waited until PhysicsCanvas.Loaded was fired and then the dictionary was populated.  I'm sure it is probably populated before this, but it looked like a safe time to start manipulating the objects.&lt;/p&gt;&lt;p&gt;It may be helpful to update the documentation to explain when the dictionary is actually available. :)&lt;/p&gt;</description><author>fcbrandon</author><pubDate>Sun, 25 Nov 2012 17:36:40 GMT</pubDate><guid isPermaLink="false">Commented Issue: PhysicsObjects is empty [33463] 20121125053640P</guid></item><item><title>Created Issue: PhysicsObjects is empty [33463]</title><link>http://physicshelperxaml.codeplex.com/workitem/33463</link><description>I&amp;#39;ve been trying to access the BodyObject properties to of PhysicsSprite in a PhysicsCanvas, but the PhysicsObjects Dictionary has no objects in it.&lt;br /&gt;&lt;br /&gt;Here&amp;#39;s some of the XAML&amp;#58;&lt;br /&gt;&lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;&lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;            &lt;br /&gt;&lt;br /&gt;        &lt;br /&gt;</description><author>fcbrandon</author><pubDate>Sun, 25 Nov 2012 01:23:45 GMT</pubDate><guid isPermaLink="false">Created Issue: PhysicsObjects is empty [33463] 20121125012345A</guid></item><item><title>Created Issue: Remove bin/obj folders from zip archive [33198]</title><link>http://physicshelperxaml.codeplex.com/workitem/33198</link><description>The download package is rather large and it appears to be because the bin and obj folders are included in the zip archive.  I would recommend removing those folders to produce a smaller download.&lt;br /&gt;</description><author>treckle</author><pubDate>Thu, 04 Oct 2012 03:41:30 GMT</pubDate><guid isPermaLink="false">Created Issue: Remove bin/obj folders from zip archive [33198] 20121004034130A</guid></item><item><title>Commented Issue: Build error when project is located in a path which contains spaces [33171]</title><link>http://physicshelperxaml.codeplex.com/workitem/33171</link><description>I can build Demo.Simple and Demo.Advanced when I put the project on my desktop, but it will not build when it is located in my &amp;#34;C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#34; folder. Here is the error&amp;#58;&lt;br /&gt;&lt;br /&gt;Error&amp;#9;51&amp;#9;The command &amp;#34;C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#92;PhysicsHelperXAML_1.1.0.0&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92;..&amp;#92;..&amp;#92;CleanUsingXmlns&amp;#92;bin&amp;#92;Debug&amp;#92;CleanUsingXmlns addusing C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#92;PhysicsHelperXAML_1.1.0.0&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92;..&amp;#92;..&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92; Demo.Advanced,Spritehand&lt;br /&gt;&amp;#34; exited with code 9009.&amp;#9;Demo.Advanced&lt;br /&gt;Comments: ** Comment from web user: murtazajafferji ** &lt;p&gt;This is how I fixed the error in Visual Studio&amp;#58;&lt;/p&gt;&lt;p&gt;Debug &amp;#62; Demo.Advanced Properties... &amp;#62; Build Events &amp;#62; Edit Pre-build&lt;/p&gt;&lt;p&gt;Change this&amp;#58;&lt;br /&gt;&amp;#36;&amp;#40;ProjectDir&amp;#41;..&amp;#92;..&amp;#92;CleanUsingXmlns&amp;#92;bin&amp;#92;Debug&amp;#92;CleanUsingXmlns addusing &amp;#36;&amp;#40;ProjectDir&amp;#41;..&amp;#92;..&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92; Demo.Advanced,Spritehand&lt;/p&gt;&lt;p&gt;to this &amp;#40;add quotes&amp;#41;&amp;#58;&lt;br /&gt;&amp;#34;&amp;#36;&amp;#40;ProjectDir&amp;#41;..&amp;#92;..&amp;#92;CleanUsingXmlns&amp;#92;bin&amp;#92;Debug&amp;#92;CleanUsingXmlns&amp;#34; addusing &amp;#34;&amp;#36;&amp;#40;ProjectDir&amp;#41;..&amp;#92;..&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92; Demo.Advanced,Spritehand&amp;#34;&lt;/p&gt;&lt;p&gt;Do the same for Demo.Simple.&lt;/p&gt;</description><author>murtazajafferji</author><pubDate>Wed, 26 Sep 2012 19:24:03 GMT</pubDate><guid isPermaLink="false">Commented Issue: Build error when project is located in a path which contains spaces [33171] 20120926072403P</guid></item><item><title>Created Issue: Build error when project is located in a path which contains spaces [33171]</title><link>http://physicshelperxaml.codeplex.com/workitem/33171</link><description>I can build Demo.Simple and Demo.Advanced when I put the project on my desktop, but it will not build when it is located in my &amp;#34;C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#34; folder. Here is the error&amp;#58;&lt;br /&gt;&lt;br /&gt;Error&amp;#9;51&amp;#9;The command &amp;#34;C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#92;PhysicsHelperXAML_1.1.0.0&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92;..&amp;#92;..&amp;#92;CleanUsingXmlns&amp;#92;bin&amp;#92;Debug&amp;#92;CleanUsingXmlns addusing C&amp;#58;&amp;#92;Users&amp;#92;murtjaf&amp;#92;Documents&amp;#92;Visual Studio 2012&amp;#92;Projects&amp;#92;PhysicsHelperXAML_1.1.0.0&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92;..&amp;#92;..&amp;#92;Demos.Metro&amp;#92;Demo.Advanced.Metro&amp;#92; Demo.Advanced,Spritehand&lt;br /&gt;&amp;#34; exited with code 9009.&amp;#9;Demo.Advanced&lt;br /&gt;</description><author>murtazajafferji</author><pubDate>Wed, 26 Sep 2012 18:25:52 GMT</pubDate><guid isPermaLink="false">Created Issue: Build error when project is located in a path which contains spaces [33171] 20120926062552P</guid></item></channel></rss>