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MousePickEnabled="True" on PhysicsSprite crash
When MousePickEnabled is set to True explicitly on a PhysicsSprite object via XAML, the app crashes.
The problem is located in the PhysicsSprite MousePickEnabled property setter. The _physicsCanvas instance is null. Even attempts to use the PhysicsUtilities.FindPhysicsCanvas(this) method don't work.
Removing the string attachment does work, but it's a shame to not have it available.